![dead of night sc2 dead of night sc2](https://go2games-c1a7.kxcdn.com/pub/media/catalog/product/cache/87773fe6890928dfae85ecfe831ea40c/g/o/goosebumps_dead_of_night_nintendo_switch_.jpg)
Units take damage from the Emperor's Shadow's EMP Blast equal to the amount of energy drained. The Emperor's Shadow's Pyrokinetic Immolation causes an explosion when the target dies. Promotion Granted Royal Guards can now attain Rank 3, gaining the following abilitiesĪegis Guards can greatly increase their attack speed. Pride of Augustgrads grant +1 attack range to nearby friendly ranged ground units.
#Dead of night sc2 upgrade
Advanced Royal Guard Upgrade Cache Unlocks the following upgrades:Īllows Emperor's Shadows to fire Tactical Missile Strikes without channeling (Researched at the Royal Academy).īlackhammers grant 5 armor to units positioned beneath them. Complete Annihilation Increased the number of Tactical Missiles dropped by Nuclear Annihilation from 20 to 40. Built from the Starport.Ĭan attack ground and air units. New Unit: Pride of Augustgrad Powerful Royal Guard warship. Psychoactive Payload Contaminated Strike now Fears enemy units on impact, causing them to run around in panic. Activate Nuclear Annihilation from the top panel. Nuclear Annihilation Unlocks the ability to call down a rain of Tactical Missiles followed by a Nuclear Missile. Built from the Factory.Ĭan attack ground and air units. New Unit: Blackhammer Royal Guard heavy assault mech. Increases the movement speed of Sky Furies (Researched at the Fusion Core). Basic Royal Guard Upgrade Cache Unlocks the following upgrades:Īllows Aegis Guard to slow enemy units with their attack (Researched at the Royal Academy).Īllows Shock Division in Siege Mode to fire at enemy air units while picked up by an Imperial Intercessor (Researched at the Armory). Wolves of War Dogs of War now deploys additional Mutalisks and Ultralisks at higher Imperial Mandate levels. Increases the range of the Earthsplitter Ordnance's Bombardment ability by +25.
![dead of night sc2 dead of night sc2](https://www.nightofthedead.org/wp-content/uploads/2020/09/all-journal-locations-night-of-the-dead.jpg)
Engineering Bay Upgrade Cache Unlocks the following upgrades at the Engineering Bay:įurther increases the range of units within Supply Bunkers by +1. Unlocks the Amplified Airwaves upgrade, which doubles the Imperial Support provided by Indoctrinated Laborers and Troopers (Researched at the Fusion Core). Unquestioned Authority Indoctrinated Laborers, Indoctrinated Troopers, and Royal Guards provide Imperial Support, which increases Imperial Mandate generation.
![dead of night sc2 dead of night sc2](https://static0.srcdn.com/wordpress/wp-content/uploads/2020/09/Night-of-the-Dead-Fortress.jpg)
Contaminated Strike Unlocks the ability to launch experimental payloads, fired from your Earthsplitter Ordnance randomly near a target area. Enables Contaminated Strike from the top panel.Ĭan attack ground units. New Unit: Earthsplitter Ordnance Randomly bombards near a target location, dealing damage to ground units in the area.
![dead of night sc2 dead of night sc2](https://i.ytimg.com/vi/ZaV1GBAsWqQ/maxresdefault.jpg)
Expanded Arsenal Allows Troopers to equip CPO-7 Salamander Flamethrowers and Hailstorm Launchers. His Royal Guard units can level up, gaining new abilities and improvements to existing abilities. Level Unlocks Level/Icon Name Description Law and Order Mengsk conscripts Dominion Laborers instead of SCVs to work and Dominion Troopers instead of Marines to fight. Mengsk uses an army of conscripted workers and soldiers to bolster his defenses backed up by powerful units from his Royal Guard and Artillery fire from the large distances. These fields create stetzones that can recharge energy, heal. Stetmann can spread stetellites across the map, which create power fields that can empower both Stetmanns forces and his allys. He commands legions of robotic zerg with special abilities, supported by his best friend Gary. The most threatening sources of enemy damage in co-op are ones that trivialize armor.Įgon Stetmann is a commander for Co-op Missions, who commands the Mecha Swarm against his enemies. In Co-op you can kill both of these types of units with AoE that every commander has access to. In 1v1, you're more likely to face 100 supply of stimmed Marines or 100 Supply of Zerglings. In general, enemies do way too much damage in co-op. It cost 37.45 euros (instead of 49.90), thus setting the price of. That bundle contains the commanders Abathur, Alarak, Dehaka, Fenix, Karax, Nova, Stukov, Swann, Vorazun, Zagara. Note that my info is based on EU/France (not sure what matter and how much). That thing is surprisingly not well advertised, and even almost hidden among the other things in the shop, so I thought I would mentions it. I did not see it coming when Stettman became the zerg commander. Selendis is the strongest contender for the next Protoss commander Tosh my man is perhaps rivalled with General warfield for Terran commander As for the Zerg commander I dont know, its hard to predict.